It is with great joy that I share the above video, which gives us the longest look so far of the upcoming Borderlands sequel and concludes with a release date – September 18th. Anybody who considers themselves an “avid-gamer” should have played the first Borderlands by now, and if you haven’t then stop reading this article and get to your local Gamestop right this instant.
The first Borderlands was excellent to say the least, though not without flaws. The feature of the game that had most players talking was of course the sheer number of different guns that you’ll find while playing, which at last count was a whopping 17,750,000. Yes, you read that correctly, over 17 MILLION guns, all with unique characteristics and functions. But the guns weren’t the only notable thing about Borderlands. One of my personal favorite features of the game was just how damn funny it was. There was a slew of hilarious characters, many of them your enemies, who kept you laughing and almost made you feel like sparing their lives just so you could hear one more zinger. And then there was the gameplay itself, which featured some cool vehicles, cool characters to play as (four different options added to the replay-ability), some slick cell-shading type graphics, and loads of bizarre creatures to face along your way to finding the Vault.
Ah yes, the Vault. Here’s where we reach what many players consider to be Borderlands’ greatest fault, and I’d have to agree. It feels almost like the developers at Gearbox and 2K were so caught up in putting exceptional content into the game, that they forgot about a storyline and just threw one in at the last minute. It’s not a good sign when I’d rather drive around doing chores for people than accomplish missions that concern finding the Vault. I was hoping that Borderlands 2 would take us far away from Pandora and the silly Vault, but the end of the above trailer (a character quipping “Pandora has changed”) has me worried that we’ll be returning to the boring plot of the previous installment.
Still, even if the Vault plot-line returns, there’s plenty of new material to be excited about in Borderlands 2. In this first extended look at the new game, there’s lots to soak in. I particularly liked the part exclaiming that “87 Bazillion guns just got bazilliondier”, which just emphasizes the sense of humor these developers have and how this sequel has the potential to be just as amusing as the first game. Let’s take a minute to break down all the action-y goodness that was loaded into the three minute trailer for Borderlands 2.
For a split second in the opening of the trailer, a character that looks a lot like Mordecai from the first Borderlands appears jumping down from a tall building. A bird resembling Mordecai’s pet, Bloodwing, swoops towards him as well. Then at 29 seconds into the trailer, we see him again, swigging a bottle of something, with Bloodwing clearly perched on his arm. Will we still be able to play as Mordecai? Will he simply make an appearance as a character you interact with / do tasks for? Can’t wait to find out.
The Return of (Some of) Our Favorites:
I almost did “joy puke” my face off when I saw that Borderlands 2 would bring back a number of my favorite characters from the original, including Scooter, Dr. Zed, Clap-trap, Mad Moxxi, and Marcus Kincaid (sort of, see 30 seconds in). There was no glimpse of General Knoxx though, which is just a crime (he should be the first character you bring back!).
I was happy to see four new heroes to play as – Salvador, Maya, Axton, and Zero – though three of them appear to be variations on the previous foursome from Borderlands. Salvador looks a lot like Brick from Borderlands, which the Borderlands wiki describes as “a gigantic hunk of muscle and meat with the mass of all three other characters combined who specializes in beating the ever-living crap out of anything he can get his hands on”. Based on the trailer, I’d say that appears to sum up Salvador in a nutshell. Maya also seems to be similar to Lilith from the first game, and Axton has similarities to Roland. However, the new character Zero seems to be a departure from Mordecai, featuring some super-sweet ninja moves. Here’s to hoping that he has some sort of equivalent to Mordecai’s killer-pet Bloodwing (if not, that attack special is sure to be missed). Even though these new characters seem a bit familiar, I’m sure Gearbox will give them unique abilities and traits that will end up separating them from their Borderlands likenesses.
Finally, a Flying Vehicle?
It’s only shown for a few fleeting seconds, but in the trailer we see somebody piloting a flying vehicle. You can’t really tell if it is one of the four characters you’ll be playing as, so here’s to hoping. It’s not included in the segment that boasts “Catch a New Ride” though, which worries me (1:11 in). How pissed will we all be if this is just a glimpse at something your enemies will be piloting around but that you never have a chance to hop into? If this is a new flying vehicle we get to use, maybe it will help cut down on the time spent driving from mission to mission.
New Baddies
Apparently the new bad guy supreme in Borderlands 2 is a guy named Handsom Jack, and he’s going to be the end of us all. And then there’s that person in a full red body suit wielding a giant metal shield. We only got a glimpse at those two, but I’m sure there will be many more new villains to hunt down, and hopefully at least a few of them will be as amusing and enjoyable as General Knoxx or Mr. Shank. I have high hopes for the big-breasted woman we got a glimpse of (see photo below) – there’s potential there.
Well, those are the juiciest parts of the trailer examined. What were your thoughts about the new preview? What are you looking forward to or having doubts about? Leave it in the comments below!


































